<materials>
	<!-- DOODAD -->
	
	<brush name="green trees" type="doodad" server_lookid="2707" draggable="true" on_blocking="false" thickness="12/100">
		<item id="2700" chance="10"/>
		<item id="2701" chance="10"/>
		<item id="2702" chance="10"/>
		<item id="2703" chance="10"/>
		<item id="2705" chance="10"/>
		<item id="2707" chance="10"/>
		<item id="2708" chance="10"/>
		<item id="2711" chance="10"/>
	</brush>
		
		-- auda custom --
	<brush name="dragon flag" type="doodad" server_lookid="1435" draggable="false" on_blocking="false" thickness="12/100">
		<item id="1435" chance="10"/>
	</brush>	
	
	<brush name="castle flag" type="doodad" server_lookid="1436" draggable="false" on_blocking="false" thickness="12/100">
		<item id="1436" chance="10"/>
	</brush>
	
	<brush name="tibia flag" type="doodad" server_lookid="1437" draggable="false" on_blocking="false" thickness="12/100">
		<item id="1437" chance="10"/>
	</brush>

	<brush name="sewer grate" type="doodad" server_lookid="430" draggable="false" on_blocking="false" thickness="12/100">
		<item id="430" chance="10"/>
	</brush>
	
	<brush name="streetlamp" type="doodad" server_lookid="1480" draggable="false" on_blocking="false" thickness="12/100">
		<item id="1480" chance="10"/>
	</brush>
	
	<brush name="time tiles" type="doodad" server_lookid="471" draggable="true" on_blocking="false" thickness="13/100">
		<item id="471" chance="10"/>
		<item id="472" chance="10"/>
		<item id="473" chance="10"/>
		<item id="474" chance="10"/>
	</brush>
	
		-- auda custom --
	<brush name="dead trees" type="doodad" server_lookid="2720" draggable="true" on_blocking="false" thickness="12/100">
		<item id="2709" chance="10"/>
		<item id="2710" chance="10"/>
		<item id="2717" chance="10"/>
		<item id="2718" chance="10"/>
		<item id="2719" chance="10"/>
		<item id="2720" chance="10"/>
		<item id="2722" chance="10"/>
		<composite chance="10">
			<tile x="0" y="0"> <item id="2713"/> </tile>
			<tile x="1" y="0"> <item id="2714"/> </tile>
		</composite>
		<composite chance="10">
			<tile x="0" y="0"> <item id="2715"/> </tile>
			<tile x="1" y="0"> <item id="2716"/> </tile>
		</composite>
	</brush>
	
	<brush name="snowy trees" type="doodad" server_lookid="2698" draggable="true" on_blocking="false" thickness="12/100">
		<item id="2698" chance="14"/>
		<item id="2697" chance="10"/>
	</brush>
	
	<brush name="trees" type="doodad" server_lookid="2703" draggable="true" on_blocking="false" thickness="12/100">
		<item id="2700" chance="10"/>
		<item id="2701" chance="10"/>
		<item id="2702" chance="10"/>
		<item id="2703" chance="10"/>
		<item id="2704" chance="10"/>
		<item id="2705" chance="10"/>
		<item id="2706" chance="10"/>
		<item id="2707" chance="10"/>
		<item id="2708" chance="10"/>
		<item id="2711" chance="10"/>
		<item id="2702" chance="10"/>
	</brush>
	
	<brush name="gray rocks" type="doodad" server_lookid="1285" draggable="true" on_blocking="true" thickness="15/100">
		<item id="1285" chance="15"/>
		<item id="1356" chance="15"/>
		<item id="1304" chance="15"/>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1305"/> </tile>
			<tile x="1" y="0"> <item id="1306"/> </tile>
		</composite>
		<composite chance="4">
			<tile x="0" y="0"> <item id="1289"/> </tile>
			<tile x="1" y="0"> <item id="1288"/> </tile>
			<tile x="0" y="1"> <item id="1287"/> </tile>
			<tile x="1" y="1"> <item id="1286"/> </tile>
		</composite>
		<composite chance="4">
			<tile x="0" y="0"> <item id="1296"/> </tile>
			<tile x="1" y="0"> <item id="1297"/> </tile>
			<tile x="0" y="1"> <item id="1298"/> </tile>
			<tile x="1" y="1"> <item id="1299"/> </tile>
		</composite>
		<composite chance="4">
			<tile x="0" y="0"> <item id="1300"/> </tile>
			<tile x="1" y="0"> <item id="1301"/> </tile>
			<tile x="0" y="1"> <item id="1302"/> </tile>
			<tile x="1" y="1"> <item id="1303"/> </tile>
		</composite>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1305"/> </tile>
			<tile x="1" y="0"> <item id="1306"/> </tile>
		</composite>
	</brush>
	
	<brush name="brown rocks" type="doodad" server_lookid="1358" draggable="true" on_blocking="true" thickness="12/100">
		<item id="1358" chance="10"/>
		<item id="1359" chance="10"/>
		<item id="1290" chance="10"/>
		<composite chance="4">
			<tile x="0" y="0"> <item id="1292"/> </tile>
			<tile x="1" y="0"> <item id="1291"/> </tile>
		</composite>
	</brush>
	
	<brush name="gray rubble" type="doodad" server_lookid="1330" draggable="true" on_blocking="true" thickness="15/100">
		<item id="1330" chance="10"/>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1331"/> </tile>
			<tile x="1" y="0"> <item id="1332"/> </tile>
		</composite>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1333"/> </tile>
			<tile x="0" y="1"> <item id="1334"/> </tile>
		</composite>
	</brush>
	
	<brush name="rough gray rubble" type="doodad" server_lookid="1309" draggable="true" on_blocking="true" thickness="15/100">
		<item id="1309" chance="10"/>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1312"/> </tile>
			<tile x="0" y="1"> <item id="1313"/> </tile>
		</composite>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1310"/> </tile>
			<tile x="1" y="0"> <item id="1311"/> </tile>
		</composite>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1307"/> </tile>
			<tile x="1" y="1"> <item id="1308"/> </tile>
		</composite>
	</brush>
	
	<brush name="brown rubble" type="doodad" server_lookid="1316" draggable="true" on_blocking="true" thickness="15/100">
		<item id="1316" chance="10"/>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1317"/> </tile>
			<tile x="1" y="0"> <item id="1318"/> </tile>
		</composite>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1319"/> </tile>
			<tile x="0" y="1"> <item id="1320"/> </tile>
		</composite>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1319"/> </tile>
			<tile x="0" y="1"> <item id="1320"/> </tile>
		</composite>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1314"/> </tile>
			<tile x="1" y="1"> <item id="1315"/> </tile>
		</composite>
	</brush>
	
	<brush name="rough brown rubble" type="doodad" server_lookid="1323" draggable="true" on_blocking="true" thickness="15/100">
		<item id="1323" chance="10"/>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1324"/> </tile>
			<tile x="1" y="0"> <item id="1325"/> </tile>
		</composite>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1326"/> </tile>
			<tile x="0" y="1"> <item id="1327"/> </tile>
		</composite>
		<composite chance="10">
			<tile x="0" y="0"> <item id="1321"/> </tile>
			<tile x="1" y="1"> <item id="1322"/> </tile>
		</composite>
	</brush>
	
	<brush name="staglamites" type="doodad" server_lookid="386" draggable="true" on_blocking="false" thickness="13/100">
		<item id="386" chance="10"/>
		<item id="387" chance="10"/>
		<item id="390" chance="10"/>
		<item id="391" chance="10"/>
	</brush>
	
	<brush name="swamp plants" type="doodad" server_lookid="2771" draggable="true" on_blocking="true" thickness="2/15">
		<item id="2769" chance="10"/>
		<item id="2771" chance="10"/>
		<item id="2772" chance="10"/>
		<item id="2773" chance="10"/>
		<item id="2774" chance="10"/>
		<item id="2775" chance="10"/>
		<item id="2776" chance="10"/>
		<item id="2777" chance="10"/>
		<item id="2778" chance="10"/>
		<item id="2779" chance="10"/>
		<item id="2780" chance="10"/>
		<item id="2783" chance="10"/>
	</brush>
	
	<brush name="flowers" type="doodad" server_lookid="2743" draggable="true" on_blocking="true" thickness="10/100">
		<item id="2740" chance="10"/>
		<item id="2741" chance="10"/>
		<item id="2742" chance="10"/>
		<item id="2743" chance="10"/>
		<item id="2747" chance="10"/>
	</brush>
	
	<brush name="royal flowers" type="doodad" server_lookid="2749" draggable="true" on_blocking="true" thickness="10/100">
		<item id="2749" chance="10"/>
		<item id="2750" chance="10"/>
		<item id="2751" chance="10"/>
	</brush>
	
	<brush name="sunflowers" type="doodad" server_lookid="2753" draggable="true" on_blocking="true" thickness="10/100">
		<item id="2753" chance="10"/>
		<item id="2752" chance="15"/>
	</brush>
	
	<brush name="bushes" type="doodad" server_lookid="2767" draggable="true" on_blocking="false" thickness="15/100">
		<item id="2767" chance="10"/>
		<item id="2768" chance="10"/>
	</brush>
	
	<brush name="blueberry bushes" type="doodad" server_lookid="2785" draggable="true" on_blocking="false" thickness="100/100">
		<alternate> <item id="2785" chance="10"/> </alternate>
		<alternate> <item id="2786" chance="10"/> </alternate>
	</brush>
	
	<brush name="lilypads" type="doodad" server_lookid="2758" draggable="true" on_blocking="true" thickness="10/100">
		<item id="2755" chance="20"/>
		<item id="2756" chance="10"/>
		<item id="2757" chance="15"/>
		<item id="2758" chance="10"/>
	</brush>
	
	<brush name="roses" type="doodad" server_lookid="2762" draggable="true" on_blocking="true" thickness="8/100">
		<alternate>
			<item id="2762" chance="10"/>
			<item id="2763" chance="10"/>
			<item id="2764" chance="10"/>
			<item id="2765" chance="10"/>
			<item id="2766" chance="10"/>
		</alternate>
		<alternate> <item id="2762" chance="10"/> </alternate>
		<alternate> <item id="2763" chance="10"/> </alternate>
		<alternate> <item id="2764" chance="10"/> </alternate>
		<alternate> <item id="2765" chance="10"/> </alternate>
		<alternate> <item id="2766" chance="10"/> </alternate>
	</brush>
	
	<brush name="tall jungle grass" type="doodad" server_lookid="2782" draggable="true" on_blocking="false" thickness="100/100">
		<alternate> <item id="2782" chance="10"/> </alternate>
		<alternate> <item id="2781" chance="10"/> </alternate>
	</brush>
	
	<brush name="dead bushes" type="doodad" server_lookid="2770" draggable="true" on_blocking="false" thickness="10/100">
		<item id="2770" chance="10"/>
		<item id="2784" chance="10"/>
	</brush>
	
	<!-- Jungle -->
	
	<!-- Furniture -->
	
	<brush name="small drawer" type="doodad" server_lookid="1716" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1716" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1717" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1714" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1715" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="flashy drawer" type="doodad" server_lookid="1724" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1724" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1725" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1726" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1727" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="pendulum clock" type="doodad" server_lookid="1728" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1728" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1729" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1730" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1731" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="tall locker" type="doodad" server_lookid="1732" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1732" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1734" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1733" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1735" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="mirror stand" type="doodad" server_lookid="1736" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1736" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1737" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="wooden chest" type="doodad" server_lookid="1740" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1740" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1748" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1747" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1749" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="large trunk" type="doodad" server_lookid="1750" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1750" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1752" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1751" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1753" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="piano" type="doodad" server_lookid="2080" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="2080" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="2082" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="2081" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="2083" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="harp" type="doodad" server_lookid="2084" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="2084" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="2085" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="wooden coffin" type="doodad" server_lookid="1742" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1742"/> </tile>
				<tile x="0" y="1"> <item id="1743"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1744"/> </tile>
				<tile x="1" y="0"> <item id="1745"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="large cask" type="doodad" server_lookid="1776" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1778"/> </tile>
				<tile x="1" y="0"> <item id="1779"/> </tile>
				<tile x="0" y="1"> <item id="1780"/> </tile>
				<tile x="1" y="1"> <item id="1781"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1782"/> </tile>
				<tile x="1" y="0"> <item id="1783"/> </tile>
				<tile x="0" y="1"> <item id="1784"/> </tile>
				<tile x="1" y="1"> <item id="1785"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="normal wardrobe" type="doodad" server_lookid="1710" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1710"/> </tile>
				<tile x="1" y="0"> <item id="1711"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1712"/> </tile>
				<tile x="0" y="1"> <item id="1713"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="oven - on" type="doodad" server_lookid="1786" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1786" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1792" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1790" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1788" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="oven - off" type="doodad" server_lookid="1787" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1787" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1793" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1791" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1789" chance="10"/>
		</alternate>
	</brush>
	
	<!-- chairs -->
	
	<brush name="wooden chair" type="doodad" server_lookid="1652" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1652" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1651" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1650" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1653" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="gilded throne" type="doodad" server_lookid="1654" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1654" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1656" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1655" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1657" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="sofa chair" type="doodad" server_lookid="1658" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1658" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1660" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1659" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1661" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="dull throne" type="doodad" server_lookid="1647" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1647" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1646" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1649" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1648" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="red cushioned chair" type="doodad" server_lookid="1666" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1666" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1668" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1667" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1669" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="green cushioned chair" type="doodad" server_lookid="1670" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1670" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1672" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1671" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1673" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="rocking chair" type="doodad" server_lookid="1674" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> -- south --
			<item id="1674" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1676" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1675" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1677" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="bench" type="doodad" server_lookid="1662" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1662"/> </tile>
				<tile x="1" y="0"> <item id="1663"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1664"/> </tile>
				<tile x="0" y="1"> <item id="1665"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="redwhite sofa" type="doodad" server_lookid="1695" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1694"/> </tile>
				<tile x="1" y="0"> <item id="1695"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1698"/> </tile>
				<tile x="0" y="1"> <item id="1699"/> </tile>
			</composite>
		</alternate>
		<alternate> -- north --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1696"/> </tile>
				<tile x="1" y="0"> <item id="1697"/> </tile>
			</composite>
		</alternate>
		<alternate> -- west --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1700"/> </tile>
				<tile x="0" y="1"> <item id="1701"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="green sofa" type="doodad" server_lookid="1703" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1702"/> </tile>
				<tile x="1" y="0"> <item id="1703"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1706"/> </tile>
				<tile x="0" y="1"> <item id="1707"/> </tile>
			</composite>
		</alternate>
		<alternate> -- north --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1704"/> </tile>
				<tile x="1" y="0"> <item id="1705"/> </tile>
			</composite>
		</alternate>
		<alternate> -- west --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1708"/> </tile>
				<tile x="0" y="1"> <item id="1709"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<!-- Ramps -->
	
	<brush name="ramp" type="doodad" server_lookid="1395" draggable="false" on_blocking="true" one_size="true" redo_borders="true">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1394"/> </tile>
				<tile x="0" y="0" z="-1"> <item id="459"/> </tile>
				<tile x="0" y="1"> <item id="1395"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1390"/> </tile>
				<tile x="0" y="0" z="-1"> <item id="459"/> </tile>
				<tile x="1" y="0"> <item id="1391"/> </tile>
			</composite>
		</alternate>
		<alternate> -- north --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1392"/> </tile>
				<tile x="0" y="0" z="-1"> <item id="459"/> </tile>
				<tile x="0" y="-1"> <item id="1393"/> </tile>
			</composite>
		</alternate>
		<alternate> -- west --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1388"/> </tile>
				<tile x="0" y="0" z="-1"> <item id="459"/> </tile>
				<tile x="-1" y="0"> <item id="1389"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="pyramid ramp" type="doodad" server_lookid="1405" draggable="true" on_blocking="true" one_size="true" redo_borders="true">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1404"/> </tile>
				<tile x="0" y="0" z="-1"> <item id="459"/> </tile>
				<tile x="0" y="1"> <item id="1405"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1400"/> </tile>
				<tile x="0" y="0" z="-1"> <item id="459"/> </tile>
				<tile x="1" y="0"> <item id="1401"/> </tile>
			</composite>
		</alternate>
		<alternate> -- north --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1402"/> </tile>
				<tile x="0" y="0" z="-1"> <item id="459"/> </tile>
				<tile x="0" y="-1"> <item id="1403"/> </tile>
			</composite>
		</alternate>
		<alternate> -- west --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1398"/> </tile>
				<tile x="0" y="0" z="-1"> <item id="459"/> </tile>
				<tile x="-1" y="0"> <item id="1399"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<!-- coffin -->
	
	<brush name="stone coffin (no rose)" type="doodad" server_lookid="1410" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1410"/> </tile>
				<tile x="0" y="1"> <item id="1411"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="stone coffin (yellow rose)" type="doodad" server_lookid="1412" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1412"/> </tile>
				<tile x="0" y="1"> <item id="1411"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="stone coffin (blue rose)" type="doodad" server_lookid="1413" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1413"/> </tile>
				<tile x="0" y="1"> <item id="1411"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="stone coffin (red rose)" type="doodad" server_lookid="1414" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1414"/> </tile>
				<tile x="0" y="1"> <item id="1411"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="buried stone coffin" type="doodad" server_lookid="1415" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1415"/> </tile>
				<tile x="0" y="1"> <item id="1416"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="sarcophagus" type="doodad" server_lookid="1417" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1417"/> </tile>
				<tile x="0" y="1"> <item id="1418"/> </tile>
			</composite>
		</alternate>
		<alternate> -- west --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1419"/> </tile>
				<tile x="1" y="0"> <item id="1420"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<!-- Statues -->
	
	<brush name="knight statue" type="doodad" server_lookid="1442" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1442" chance="10"/>
			<item id="1443" chance="0"/>
		</alternate>
		<alternate> -- east --
			<item id="1478" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1477" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1476" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="minotaur statue" type="doodad" server_lookid="1446" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1446" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1461" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1460" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1462" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="goblin statue" type="doodad" server_lookid="1447" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1447" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1464" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1463" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1465" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="gargoyle statue" type="doodad" server_lookid="1453" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1453" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1455" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1452" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1454" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="gargoyle statue pedestal" type="doodad" server_lookid="1457" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1457" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1459" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1456" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1458" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="cobra statue" type="doodad" server_lookid="1467" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1467" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1471" chance="10"/>
		</alternate>
		<alternate> -- north --
			<item id="1468" chance="10"/>
		</alternate>
		<alternate> -- west --
			<item id="1470" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="cobra statue pedestal" type="doodad" server_lookid="1466" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<item id="1466" chance="10"/>
		</alternate>
		<alternate> -- east --
			<item id="1469" chance="10"/>
		</alternate>
	</brush>
	
	<brush name="marble fountain - off" type="doodad" server_lookid="1370" draggable="true" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1370"/> </tile>
				<tile x="0" y="1"> <item id="1372"/> </tile>
				<tile x="1" y="0"> <item id="1371"/> </tile>
				<tile x="1" y="1"> <item id="1373"/> </tile>
			</composite>
		</alternate>
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1374"/> </tile>
				<tile x="0" y="1"> <item id="1376"/> </tile>
				<tile x="1" y="0"> <item id="1375"/> </tile>
				<tile x="1" y="1"> <item id="1377"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="marble fountain - on" type="doodad" server_lookid="1374" draggable="true" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1374"/> </tile>
				<tile x="0" y="1"> <item id="1376"/> </tile>
				<tile x="1" y="0"> <item id="1375"/> </tile>
				<tile x="1" y="1"> <item id="1377"/> </tile>
			</composite>
		</alternate>
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1370"/> </tile>
				<tile x="0" y="1"> <item id="1372"/> </tile>
				<tile x="1" y="0"> <item id="1371"/> </tile>
				<tile x="1" y="1"> <item id="1373"/> </tile>
			</composite>
		</alternate>
	</brush>

	<brush name="millstone" type="doodad" server_lookid="1381" draggable="false" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1381"/> </tile>
				<tile x="0" y="1"> <item id="1383"/> </tile>
				<tile x="1" y="0"> <item id="1382"/> </tile>
				<tile x="1" y="1"> <item id="1384"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	-- stones --
	<brush name="big stone 1" type="doodad" server_lookid="1300" draggable="false" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1300"/> </tile>
				<tile x="0" y="1"> <item id="1302"/> </tile>
				<tile x="1" y="0"> <item id="1301"/> </tile>
				<tile x="1" y="1"> <item id="1303"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="big stone 2" type="doodad" server_lookid="1289" draggable="false" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1289"/> </tile>
				<tile x="0" y="1"> <item id="1287"/> </tile>
				<tile x="1" y="0"> <item id="1288"/> </tile>
				<tile x="1" y="1"> <item id="1286"/> </tile>
			</composite>
		</alternate>
	</brush>	

	<brush name="big stone 3" type="doodad" server_lookid="1296" draggable="false" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1296"/> </tile>
				<tile x="0" y="1"> <item id="1298"/> </tile>
				<tile x="1" y="0"> <item id="1297"/> </tile>
				<tile x="1" y="1"> <item id="1299"/> </tile>
			</composite>
		</alternate>
	</brush>	
	
	<brush name="tall stone" type="doodad" server_lookid="1304" draggable="false" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1304"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="tall stone fallen" type="doodad" server_lookid="1305" draggable="false" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1305"/> </tile>
				<tile x="1" y="0"> <item id="1306"/> </tile>
			</composite>
		</alternate>
	</brush>

	<brush name="rush wood" type="doodad" server_lookid="1499" draggable="false" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1499"/> </tile>
			</composite>
		</alternate>
	</brush>		
	
	<brush name="millwheel" type="doodad" server_lookid="1380" draggable="false" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1379"/> </tile>
				<tile x="1" y="0"> <item id="1380"/> </tile>
			</composite>
		</alternate>
	</brush>

	<brush name="well" type="doodad" server_lookid="1368" draggable="false" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1368"/> </tile>
				<tile x="1" y="0"> <item id="1369"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="normal fountain - off" type="doodad" server_lookid="1364" draggable="true" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1364"/> </tile>
				<tile x="0" y="1"> <item id="1366"/> </tile>
				<tile x="1" y="0"> <item id="1365"/> </tile>
				<tile x="1" y="1"> <item id="1367"/> </tile>
			</composite>
		</alternate>
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1360"/> </tile>
				<tile x="0" y="1"> <item id="1362"/> </tile>
				<tile x="1" y="0"> <item id="1361"/> </tile>
				<tile x="1" y="1"> <item id="1363"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="normal fountain - on" type="doodad" server_lookid="1360" draggable="true" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1360"/> </tile>
				<tile x="0" y="1"> <item id="1362"/> </tile>
				<tile x="1" y="0"> <item id="1361"/> </tile>
				<tile x="1" y="1"> <item id="1363"/> </tile>
			</composite>
		</alternate>
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="1364"/> </tile>
				<tile x="0" y="1"> <item id="1366"/> </tile>
				<tile x="1" y="0"> <item id="1365"/> </tile>
				<tile x="1" y="1"> <item id="1367"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<!-- Beds -->
	
	<brush name="normal bed" type="doodad" server_lookid="1754" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1754"/> </tile>
				<tile x="0" y="1"> <item id="1755"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1760"/> </tile>
				<tile x="1" y="0"> <item id="1761"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="normal bed with sleeper" type="doodad" server_lookid="1762" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1762"/> </tile>
				<tile x="0" y="1"> <item id="1763"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1764"/> </tile>
				<tile x="1" y="0"> <item id="1765"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="cot" type="doodad" server_lookid="1758" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1758"/> </tile>
				<tile x="0" y="1"> <item id="1759"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1756"/> </tile>
				<tile x="1" y="0"> <item id="1757"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<brush name="cot with sleeper" type="doodad" server_lookid="1766" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> -- south --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1766"/> </tile>
				<tile x="0" y="1"> <item id="1767"/> </tile>
			</composite>
		</alternate>
		<alternate> -- east --
			<composite chance="10">
				<tile x="0" y="0"> <item id="1768"/> </tile>
				<tile x="1" y="0"> <item id="1769"/> </tile>
			</composite>
		</alternate>
	</brush>
	
	<!-- Magic fields -->
	
	<brush name="fire field (not decaying)" type="doodad" server_lookid="1487" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1487" chance="10"/>
		<item id="1488" chance="10"/>
		<item id="1489" chance="15"/>
	</brush>
	
	<brush name="poison field (not decaying)" type="doodad" server_lookid="1490" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1490" chance="10"/>
	</brush>
	
	<brush name="energy field (not decaying)" type="doodad" server_lookid="1491" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1491" chance="10"/>
	</brush>
	
	<brush name="fire field (decaying)" type="doodad" server_lookid="1487" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1492" chance="10"/>
		<item id="1493" chance="10"/>
		<item id="1494" chance="15"/>
	</brush>
	
	<brush name="poison field (decaying)" type="doodad" server_lookid="1490" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1496" chance="10"/>
	</brush>
	
	<brush name="energy field (decaying)" type="doodad" server_lookid="1491" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1495" chance="10"/>
	</brush>
	
	<brush name="magic wall (not decaying)" type="doodad" server_lookid="1497" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1497" chance="10"/>
	</brush>
	
	<brush name="magic wall (decaying)" type="doodad" server_lookid="1497" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1498" chance="10"/>
	</brush>
	
	<brush name="wild growth (decaying)" type="doodad" server_lookid="1499" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1499" chance="10"/>
	</brush>
	
	<brush name="yellow fire field (decaying)" type="doodad" server_lookid="1500" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1500" chance="10"/>
		<item id="1501" chance="10"/>
		<item id="1502" chance="15"/>
	</brush>
	
	<brush name="poison gas (decaying)" type="doodad" server_lookid="1503" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1503" chance="10"/>
	</brush>
	
	<brush name="yellow energy field (decaying)" type="doodad" server_lookid="1504" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1504" chance="10"/>
	</brush>
	
	<brush name="smoke field (not decaying)" type="doodad" server_lookid="1505" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1505" chance="10"/>
	</brush>
	
	<brush name="searing fire field (decaying)" type="doodad" server_lookid="1506" draggable="true" on_blocking="true" thickness="100/100">
		<item id="1506" chance="10"/>
		<item id="1507" chance="10"/>
		<item id="1508" chance="10"/>
	</brush>
	
	<!-- Table -->
	<brush name="wooden counter" type="table" server_lookid="1617">
		<table align="north"> <item id="1621" chance="10"/> </table>
		<table align="vertical"> <item id="1620" chance="10"/> </table>
		<table align="south"> <item id="1620" chance="10"/> </table>
		<table align="west"> <item id="1617" chance="10"/> </table>
		<table align="horizontal"> <item id="1618" chance="10"/> </table>
		<table align="east"> <item id="1618" chance="10"/> </table>
		<table align="alone"> <item id="1617" chance="10"/> </table>
	</brush>
	
	<brush name="stone altar" type="table" server_lookid="1642">
		<table align="north"> <item id="1644" chance="10"/> </table>
		<table align="vertical"> <item id="1645" chance="10"/> </table>
		<table align="south"> <item id="1645" chance="10"/> </table>
		<table align="west"> <item id="1642" chance="10"/> </table>
		<table align="horizontal"> <item id="1643" chance="10"/> </table>
		<table align="east"> <item id="1643" chance="10"/> </table>
		<table align="alone"> <item id="1642" chance="10"/> </table>
	</brush>
	
	<brush name="bookcase" type="table" server_lookid="1718">
		<table align="north"> <item id="1721" chance="10"/> </table>
		<table align="vertical">
			<item id="1722" chance="10"/>
			<item id="1722" chance="10"/>
		</table>
		<table align="south">
			<item id="1722" chance="10"/>
			<item id="1722" chance="10"/>
		</table>
		<table align="west"> <item id="1718" chance="10"/> </table>
		<table align="horizontal">
			<item id="1719" chance="10"/>
			<item id="1720" chance="10"/>
		</table>
		<table align="east">
			<item id="1719" chance="10"/>
			<item id="1720" chance="10"/>
		</table>
		<table align="alone"> <item id="1718" chance="10"/> </table>
	</brush>
	
	<brush name="decorative altar" type="table" server_lookid="2615">
		<table align="north"> <item id="2606" chance="10"/> </table>
		<table align="vertical"> <item id="2614" chance="10"/> </table>
		<table align="south"> <item id="2607" chance="10"/> </table>
		<table align="west"> <item id="2608" chance="10"/> </table>
		<table align="horizontal"> <item id="2615" chance="10"/> </table>
		<table align="east"> <item id="2609" chance="10"/> </table>
		<table align="alone"> <item id="2615" chance="10"/> </table>
	</brush>
	
	<brush name="big brown table, horizontal" type="carpet" server_lookid="1606">
		<carpet align="n"      id="1606"/>
		<carpet align="s"      id="1603"/>
		<carpet align="cnw"    id="1607"/>
		<carpet align="cne"    id="1605"/>
		<carpet align="cse"    id="1602"/>
		<carpet align="csw"    id="1604"/>
		<carpet align="center" id="1606"/>
	</brush>
	
	<brush name="big brown table, vertical" type="carpet" server_lookid="1611">
		<carpet align="w"      id="1611"/>
		<carpet align="e"      id="1610"/>
		<carpet align="cnw"    id="1613"/>
		<carpet align="cne"    id="1612"/>
		<carpet align="cse"    id="1608"/>
		<carpet align="csw"    id="1609"/>
		<carpet align="center" id="1611"/>
	</brush>
	
	<brush name="store counter" type="wall" server_lookid="1636">
		<wall type="pole">               <item id="1623" chance="1"/> </wall>
		<wall type="horizontal">
			<item id="1623" chance="1"/>
			<door id="1636" type="any door" open="false" hate="true"/>
			<door id="1637" type="any door" open="true"  hate="true"/>
		</wall>
		<wall type="vertical">
			<item id="1622" chance="1"/>
			<door id="1634" type="any door" open="false" hate="true"/>
			<door id="1635" type="any door" open="true"  hate="true"/>
		</wall>
		<wall type="south end">          <item id="1625" chance="1"/> </wall>
		<wall type="east end">           <item id="1627" chance="1"/> </wall>
		<wall type="north end">          <item id="1624" chance="1"/> </wall>
		<wall type="west end">           <item id="1626" chance="1"/> </wall>
		<wall type="northeast diagonal"> <item id="1628" chance="1"/> </wall>
		<wall type="northwest diagonal"> <item id="1629" chance="1"/> </wall>
		<wall type="southeast diagonal"> <item id="1630" chance="1"/> </wall>
		<wall type="southwest diagonal"> <item id="1631" chance="1"/> </wall>
	</brush>
	
	<brush name="fence" type="wall" server_lookid="1535">
		<wall type="pole">               <item id="1533" chance="1"/> </wall>
		<wall type="horizontal">
			<item id="1536" chance="1"/>
			<item id="1537" chance="0"/>
			<door id="1541" type="any door" open="false" hate="true"/>
			<door id="1542" type="any door" open="true"  hate="true"/>
		</wall>
		<wall type="vertical">
			<item id="1534" chance="1"/>
			<item id="1538" chance="0"/>
			<door id="1539" type="any door" open="false" hate="true"/>
			<door id="1540" type="any door" open="true"  hate="true"/>
		</wall>
		<wall type="corner">             <item id="1535" chance="1"/> </wall>
	</brush>
	
	<brush name="steel bars" type="wall" server_lookid="1545">
		<wall type="pole">               <item id="89" chance="1"/> </wall> -->
		<wall type="horizontal">         <item id="1544" chance="1"/> </wall>
		<wall type="vertical">           <item id="1543" chance="1"/> </wall>
		<wall type="corner">             <item id="1544" chance="1"/> </wall>
	</brush>
	
	<brush name="steel rebar" type="wall" server_lookid="1547">
		<wall type="pole">               <item id="88" chance="1"/> </wall>
		<wall type="horizontal">         <item id="1547" chance="1"/> </wall>
		<wall type="vertical">           <item id="1546" chance="1"/> </wall>
		<wall type="corner">             <item id="1546" chance="1"/> </wall> <!-- Temporary solution until multiple items are allowed! -->
		<!-- <wall type="corner">             <item id="1545" chance="1"/> </wall> -->
	</brush>
	
	<brush name="dark fence" type="wall" server_lookid="1601">
		<wall type="pole">               <item id="1598" chance="1"/> </wall>
		<wall type="horizontal">
			<item id="1600" chance="1"/>
			<item id="1599" chance="0"/>
		</wall>
		<wall type="vertical">
			<item id="1596" chance="1"/>
			<item id="1597" chance="0"/>
		</wall>
		<wall type="northwest diagonal"> <item id="1601" chance="1"/> </wall>
		<wall type="northeast diagonal"> <item id="1594" chance="1"/> </wall>
		<wall type="southwest diagonal"> <item id="1595" chance="1"/> </wall>
	</brush>
	
	<!-- Wall decoration -->
		
	<brush name="cobra statue socket" type="doodad" on_blocking="true" server_lookid="1475">
		<alternate> -- south --
			<item id="1475" chance="1"/>
		</alternate>
		<alternate> -- east --
			<item id="1473" chance="1"/>
		</alternate>
	</brush>
	
	<brush name="writeable blackboard" type="doodad" on_blocking="true" server_lookid="1811">
		<alternate> -- south --
			<item id="1811" chance="1"/>
		</alternate>
		<alternate> -- east --
			<item id="1818" chance="1"/>
		</alternate>
	</brush>

	<brush name="blackboard" type="doodad" on_blocking="true" server_lookid="1810">
		<alternate> -- south --
			<item id="1810" chance="1"/>
		</alternate>
		<alternate> -- east --
			<item id="1815" chance="1"/>
		</alternate>
	</brush>
	
	<brush name="royal tapestry" type="doodad" on_blocking="true" server_lookid="1812">
		<alternate> -- south --
			<item id="1812" chance="1"/>
		</alternate>
		<alternate> -- east --
			<item id="1813" chance="1"/>
		</alternate>
	</brush>
	
	<brush name="wall lamp" type="doodad" on_blocking="true" server_lookid="2039">
		<alternate> -- south --
			<item id="2039" chance="1"/>
		</alternate>
		<alternate> -- east --
			<item id="2037" chance="1"/>
		</alternate>
	</brush>
	
	<brush name="wall lamp - lit" type="doodad" on_blocking="true" server_lookid="2040">
		<alternate> -- south --
			<item id="2040" chance="1"/>
		</alternate>
		<alternate> -- east --
			<item id="2038" chance="1"/>
		</alternate>
	</brush>
	
	<brush name="wall torch" type="doodad" on_blocking="true" server_lookid="2058">
		<alternate> -- south --
			<item id="2058" chance="1"/>
		</alternate>
		<alternate> -- east --
			<item id="2060" chance="1"/>
		</alternate>
	</brush>
	
	<brush name="wall torch - lit" type="doodad" on_blocking="true" server_lookid="2059">
		<alternate> -- south --
			<item id="2059" chance="1"/>
		</alternate>
		<alternate> -- east --
			<item id="2061" chance="1"/>
		</alternate>
	</brush>
	
	<brush name="wooden wall lamps" type="doodad" on_blocking="true" server_lookid="2068">
		<alternate> -- south --
			<item id="2068" chance="1"/>
		</alternate>
		<alternate> -- east --
			<item id="2066" chance="1"/>
		</alternate>
	</brush>
	
	<brush name="wooden wall lamp" type="doodad" on_blocking="true" server_lookid="2069">
		<alternate> -- south --
			<item id="2069" chance="1"/>
		</alternate>
		<alternate> -- east --
			<item id="2067" chance="1"/>
		</alternate>
	</brush>
	
	<brush name="green fungi" type="wall decoration" on_blocking="true" server_lookid="1921">
		<wall type="horizontal">
			<item id="1921" chance="3"/>
			<item id="1922" chance="1"/>
			<door id="1924" type="any window" open="false"/>
		</wall>
		<wall type="vertical">
			<item id="1928" chance="3"/>
			<item id="1929" chance="1"/>
			<door id="1930" type="any window" open="false"/>
		</wall>
		<wall type="corner">
			<item id="1925" chance="1"/>
		</wall>
		<wall type="pole">
			<item id="1923" chance="1"/>
		</wall>
	</brush>
	
	<brush name="mossy wall" type="wall decoration" on_blocking="true" server_lookid="1933">
		<wall type="horizontal">
			<item id="1933" chance="3"/>
			<item id="1934" chance="0"/>
			<door id="1941" type="any window" open="false"/>
		</wall>
		<wall type="vertical">
			<item id="1937" chance="3"/>
			<item id="1938" chance="0"/>
			<door id="1944" type="any window" open="false"/>
		</wall>
		<wall type="corner">
			<item id="1943" chance="1"/>
		</wall>
		<wall type="pole">
			<item id="1942" chance="1"/>
		</wall>
	</brush>
	
	<!-- Carpet -->
	
	<!-- Trash -->
	
	<brush name="broken bottles" type="doodad" server_lookid="2024" draggable="true" on_blocking="true" thickness="6/10">
		<item id="2024" chance="10"/>
		<item id="2022" chance="10"/>
		<item id="2232" chance="10"/>
		<item id="2233" chance="10"/>
	</brush>
	
	<brush name="bones" type="doodad" server_lookid="2231" draggable="true" on_blocking="true" thickness="6/10">
		<item id="2231" chance="10"/>
		<item id="2230" chance="10"/>
		<item id="2229" chance="10"/>
	</brush>
	
	<brush name="rotten food" type="doodad" server_lookid="2227" draggable="true" on_blocking="true" thickness="6/10">
		<item id="2226" chance="10"/>
		<item id="2227" chance="10"/>
		<item id="2219" chance="10"/>
		<item id="2235" chance="10"/>
		<item id="2240" chance="10"/>
	</brush>
	
	<brush name="rubbish" type="doodad" server_lookid="2242" draggable="true" on_blocking="true" thickness="6/10">
		<item id="2225" chance="10"/>
		<item id="2224" chance="10"/>
		<item id="2223" chance="10"/>
		<item id="2241" chance="10"/>
		<item id="2242" chance="10"/>
		<item id="2221" chance="10"/>
		<item id="2228" chance="10"/>
	</brush>
	
	<brush name="leaves" type="doodad" server_lookid="2244" draggable="true" on_blocking="true" thickness="6/10">
		<item id="2244" chance="10"/>
		<item id="2245" chance="10"/>
	</brush>
	
	<brush name="wooden trash" type="doodad" server_lookid="2250" draggable="true" on_blocking="true" thickness="6/10">
		<item id="2250" chance="10"/>
		<item id="2251" chance="10"/>
		<item id="2252" chance="10"/>
		<item id="2253" chance="10"/>
		<item id="2254" chance="10"/>
		<item id="2255" chance="10"/>
	</brush>
	
	<brush name="metal trash" type="doodad" server_lookid="2256" draggable="true" on_blocking="true" thickness="6/10">
		<item id="2256" chance="10"/>
		<item id="2257" chance="10"/>
		<item id="2258" chance="10"/>
		<item id="2259" chance="10"/>
	</brush>
</materials>